Video Breakthroughs
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Video Breakthroughs
Monitoring innovations in post-production, head-end, streaming, OTT, second-screen, UHDTV, multiscreen strategies & tools
Curated by Nicolas Weil
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Designing for Context: The Multiscreen Ecosystem

Designing for Context: The Multiscreen Ecosystem | Video Breakthroughs | Scoop.it

To create applications and systems that are easy to use, it is crucial to understand the user and the context in which the app will be used. Understanding the context helps design systems that anticipate use cases at a relevant time of use. The more unobtrusive and transparent the experience is at the time of use, the better the design. This means the user does not have to think about the device he is using, changes in the environment, or changes in context, and can rely on great functionality and ease of use independent of his situation.

 

In traditional systems, the context of use did not change much. Whether the use was in the office or at a personal computer at home, the surroundings were similar and there was no need to adapt to different environments. In today's world, smartphones, tablets, laptops, and smart TVs provide different services in different contexts. These services are consumed by a variety of users and require different interaction models, use cases, and planning. For this reason, UX professionals should first design for the context of use in order to provide better experiences and ultimately enhance the intended purpose of the product.

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Re-Thinking User Interface Design for the TV Platform

Re-Thinking User Interface Design for the TV Platform | Video Breakthroughs | Scoop.it

Think you have finally mastered user interfaces? Ha. Think again. The next big thing is Internet TV, but the difficulty of operating these sites with a handheld remote hampers its adoption. Our job as developers is to modify our UIs to provide access to our features and content, yet also remaining familiar to users accustomed to the simplicity of cable television interfaces. This turns out to be a very hard problem.

Pablo Barrón's curator insight, October 22, 2014 4:34 PM

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