Transmedia: Storytelling for the Digital Age
346.0K views | +1 today
Follow
Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
Your new post is loading...
Your new post is loading...
Scooped by The Digital Rocking Chair
Scoop.it!

Quantum Break: games meet TV in the year's most experimental blockbuster

Quantum Break: games meet TV in the year's most experimental blockbuster | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Keith Stuart:  "Part narrative adventure, part science fiction TV series, the latest game from Max Payne creator Remedy Entertainment shows us a new era of entertainment" ....

No comment yet.
Scooped by The Digital Rocking Chair
Scoop.it!

Games Killed the Video Star: Five Ways That Play Is Beating TV at It's Own Game

Games Killed the Video Star: Five Ways That Play Is Beating TV at It's Own Game | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Tomas Rawlings:  "The open waters of the internet have provided a space for experimentation and video games have been innovative with a series of video experiments. Here’s five examples of how video games have been re-defining video whilst TV was looking the other way" ...

No comment yet.
Scooped by The Digital Rocking Chair
Scoop.it!

Divided, It Fails: Defiance’s Multiplatform Narrative Strategy Doesn’t Quite Work [#Transmedia]

Divided, It Fails: Defiance’s Multiplatform Narrative Strategy Doesn’t Quite Work [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

"Sarah Tolf discusses Defiance's multiplatform narrative strategy and how it's not quite working for either the game or the show."

No comment yet.
Scooped by The Digital Rocking Chair
Scoop.it!

SyFy and Trion launch Defiance transmedia experience

SyFy and Trion launch Defiance transmedia experience | Transmedia: Storytelling for the Digital Age | Scoop.it

Peter Smith:  "Defiance is both a TV series and a video game, designed to support each other. The game launches today, the TV series in two weeks."

The Digital Rocking Chair's insight:

In case you've missed all the coverage to date, here's an excellent article explaining what the transmedia experience called Defiance is all about.

No comment yet.
Scooped by The Digital Rocking Chair
Scoop.it!

Exploring SyFy’s Transmedia Project ‘Defiance’

Exploring SyFy’s Transmedia Project ‘Defiance’ | Transmedia: Storytelling for the Digital Age | Scoop.it

Alan Robinson:  "Whether it has been through novels, webisodes, or interactive “alternate reality” games, the concept of transmedia storytelling continues to evolve in news ways as technology becomes more accessible. Nothing has been quite so immersive, however, as the SyFy Channel’s upcoming TV series, Defiance" ...

The Digital Rocking Chair's insight:

I'm really hoping Defiance lives up to expectations ... I guess only time will tell.

Jeni Mawter's curator insight, December 30, 2012 11:16 PM

For lovers of Sci Fi everywhere.

Scooped by The Digital Rocking Chair
Scoop.it!

Simon Staffans: What Transmedia lessons can TV learn from video games?

Simon Staffans: What Transmedia lessons can TV learn from video games? | Transmedia: Storytelling for the Digital Age | Scoop.it

SimonStaffans: "The international game industry is currently worth something in the region of 80 billion dollars annually. The TV industry by comparison is worth more than 200 billion dollars annually. It could be argued that these two industries would benefit from looking at what synergy effects could be had from collaborating over IP and development."

No comment yet.
Scooped by The Digital Rocking Chair
Scoop.it!

Nick Dorra: What can TV learn from Minecraft?

Nick Dorra: What can TV learn from Minecraft? | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Nick Dorra:  "Kids love the world-famous user-generated video game. Rovio/Angry Birds' Dorra explains how Minecraft can inspire TV too"

No comment yet.
Scooped by The Digital Rocking Chair
Scoop.it!

Games Of Thrones And Walking Dead: Turning Great TV Into Interactive Stories

Games Of Thrones And Walking Dead: Turning Great TV Into Interactive Stories | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Nicole Laporte:  "The creator of the acclaimed Walking Dead games has set hearts racing with news it'll interpret Game of Thrones next. CEO Dan Connors talks about how the studio brings interactivity to Hollywood properties and immersing fans in their favorite TV narratives."

No comment yet.
Scooped by The Digital Rocking Chair
Scoop.it!

Defiance: The Agony and Ecstasy of Codeveloping An Integrated TV Show-Game Experience [#Transmedia]

Defiance: The Agony and Ecstasy of Codeveloping An Integrated TV Show-Game Experience [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it

Susan Karlin:  "In Defiance, the Syfy cable channel and Trion Worlds gaming company tackle a never-before-tried $100 million transmedia experiment--a crossover TV show and an MMO game that are interdependent and independent of one another. Showrunner Kevin Murphy tells us how he straddled the two worlds."

The Digital Rocking Chair's insight:

There's been a lot of buzz about this project, and a lot of articles about its gaming aspects.  But now, articles are starting to appear which give insight from a television perspective.  Here's a good one.

No comment yet.
Scooped by The Digital Rocking Chair
Scoop.it!

Trion and Syfy redefine licensing with Defiance

Trion and Syfy redefine licensing with Defiance | Transmedia: Storytelling for the Digital Age | Scoop.it

Steve Peterson:  "Trion SVP Nick Beliaeff on how this game and TV show developed together."

The Digital Rocking Chair's insight:

An interesting look at the business model behind Defiance.


No comment yet.
Scooped by The Digital Rocking Chair
Scoop.it!

Will storytelling take social TV’s center stage in 2013?

Will storytelling take social TV’s center stage in 2013? | Transmedia: Storytelling for the Digital Age | Scoop.it

Jacob Shwirtz:  "As social TV continues to evolve, with more start-ups, more consolidation and broader impact on our industry, it seems appropriate to take stock of 2012 and try to foresee what 2013 has in store for the hottest buzzword in the media industry."

No comment yet.