Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Mixed bag: Trans-media production blends film, drama, photo documentary and video games

Mixed bag: Trans-media production blends film, drama, photo documentary and video games | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Tony Sauro:  "These days, William Shakespeare’s “all the world” is more than just a theatrical “stage.”  It’s a drama. A film. A radio play. Twitter improvisation. A photo documentary. Live “streaming.” Video games."

Vivalist's curator insight, April 13, 2015 4:10 AM

“It’s like having a story with three chapters,” Tromovitch said. “Each on a different medium. Film. Play. Radio play. Soundscapes with visual images, music and words. An improv troupe on Twitter.”

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It Is A Truth Universally Acknowledged…Transmedia has the Power to Transform Storytelling [a useful educational resource]

It Is A Truth Universally Acknowledged…Transmedia has the Power to Transform Storytelling [a useful educational resource] | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Maniandr:  "Hank Green and Bernie Su explore the power of storytelling in multiple forms of media; attracting younger generations to this canonical text. The modern day adaptation is by no means a replacement of Jane Austen’s eloquent words, rather this approach complements the novel through reader engagement and fostering divergent paths of thinking."

Carmenne Kalyaniwala's curator insight, October 18, 2013 1:06 AM

Can't help wishing I had found this when I was teaching Pride and Prejudice to my 9th graders. They would definitely have enjoyed it and it would've added a new spark to classroom discussions.

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Does transmedia storytelling provide an effective educational experience?

Does transmedia storytelling provide an effective educational experience? | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Karine Grande:  "Paris porte-à-porte is a transmedia project which aims at celebrating the 40th anniversary of the Paris ring road by presenting its story.  It combines a web documentary, an interactive map with flashcodes (symbols based on the technology of QR codes), a radio show and a collection of photos taken by drivers or the local residents.The web, the radio, the documentary and the cell phone are the mediums used to describe the ring road of yesterday, today and tomorrow."

malek's curator insight, August 23, 2013 9:48 AM

Transmedia storytelling is trying to cover all content bases to enhance the consumer experience. It's a good example, but still early to judge the concept, need more examples.

Pamela Koefoed's curator insight, August 26, 2013 1:37 PM

It makes a lot of sense to use a variety of mediums to impart information and to teach with technology.

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LudInc and Berlin Police bring transmedia gaming to road safety

LudInc and Berlin Police bring transmedia gaming to road safety | Transmedia: Storytelling for the Digital Age | Scoop.it

"LudInc has joined forces (no pun intended) with the Berlin Police Department to create a completely new kind traffic safety experience for children"...


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INANIMATE ALICE GROWS UP

INANIMATE ALICE GROWS UP | Transmedia: Storytelling for the Digital Age | Scoop.it
Set in the early 21st century and told through text, sound, images, music and games, ‘Inanimate Alice’
is an interactive digital novel, the story of Alice and her imaginary digital friend Brad...

 

[An in-depth look at the making of this fabulous project.]

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On Transmedia and Education: A Conversation With Robot Heart Stories' Jen Begeal and Inanimate Alice's Laura Fleming (Part One)

On Transmedia and Education: A Conversation With Robot Heart Stories' Jen Begeal and Inanimate Alice's Laura Fleming (Part One) | Transmedia: Storytelling for the Digital Age | Scoop.it

This week, I want to showcase two innovative projects which seek to explore the intersections between transmedia storytelling, participatory culture, and education -- Robot Heart Stories and Inanimate Alice.

Molly Westmoreland's curator insight, October 2, 2014 1:09 PM

Robot Heart Stories: Experimental learning project that challenges two underprivileged classrooms a country apart to help a "lost robot" home.  The experiment connects technology, language skills, different cultures, and basically all subjects (math, reading, science, writing) in a fun game that is placing learning directly into the hands of all students.  

Inanimate Alice: Interactive episodes that combine text, sound, and images to tell the story of a young girl named Alice.  

Points out transmedia has long been property of commercial franchises aimed at young people, but questions the time lapse that occurs before society explored the implications of transmedia for education

  

 

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Robot Heart Stories Sends Kids on Cross-Country Trek Fueled by Imagination

Robot Heart Stories Sends Kids on Cross-Country Trek Fueled by Imagination | Transmedia: Storytelling for the Digital Age | Scoop.it
Lance Weiler’s most recent project began with a simple yet provocative question: can a robot reboot education?

 

[An excellent example of transmedia in education.]

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Inanimate Alice: a cross-platform educational project

Inanimate Alice: a cross-platform educational project | Transmedia: Storytelling for the Digital Age | Scoop.it

Considered as a revolution in the “book publishing” industry, Inanimate Alice is a multiplatform immersive project. Often presented as transmedia, mostly thanks to its interactivity and multimedia use, Inanimate Alice is an interesting case of storytelling usage.

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How an Interdisciplinary Transmedia Project Can Address Mental Illness Stigma

How an Interdisciplinary Transmedia Project Can Address Mental Illness Stigma | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Mona Shattell:  "How does one go about an interdisciplinary project spanning art and science? How might this look? we set out to explore how mental health advocacy, video game design, and documentary filmmaking could come together to enhance understanding and fight stigma about mental illness."

Dr. Pamela Rutledge's curator insight, April 3, 2014 4:07 PM

Eager to learn more about 'For the Records' and it's dynamics--interactivity, audience participation, multiple threads--and where the gaming elements intersect with the other elements.  All the things that create a rich sense of narrative transportation and multi-sensory experience may go a long way to shift perceptions through empathy.

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Go get grubby! [A look at the #Transmedia extensions of EMMY Award winning, dirtgirlworld]

Go get grubby!  [A look at the #Transmedia extensions of EMMY Award winning, dirtgirlworld] | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Fiona Milburn:  'Cate McQuillen and Hewey Eustace of mememe productions are the creative force behind the Emmy Award winning dirtgirlworld.  Made for 4 to 7-year-olds, this quirky eco-series and transmedia property teaches children that we protect what we love. Dirtgirlworld is a celebration of life outside with the main characters, dirtgirl and scrapboy, inviting us all to “go get grubby!”'

tansmedia's curator insight, September 29, 2013 10:56 PM

Brilliant and exciting! I love this idea

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Monster High: Transmedia Education

Monster High: Transmedia Education | Transmedia: Storytelling for the Digital Age | Scoop.it

Understanding that people learn in a variety of ways, and that storytelling is tradition of humankind, it makes sense to tell stories using a variety of media. Hence, transmedia storytelling (Jenkins, 2007).


The Digital Rocking Chair's insight:

I've had a soft spot for Monster High ever since they first appeared on my 'transmedia radar' with their 2011 Kind Campaign involvement.

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Learning Experiment Sparks Student Imagination With Cute Robots

Learning Experiment Sparks Student Imagination With Cute Robots | Transmedia: Storytelling for the Digital Age | Scoop.it

"Big Idea: With a trilogy of experiential learning projects, Reboot Stories aims to engage children from low-income school districts with imaginative and educational activities.


Why It’s Working: Reboot Stories is pushing the boundaries of traditional learning by incorporating technology and multimedia into classrooms that otherwise would lack the resources to do so."

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On Transmedia and Education: A Conversation With Robot Heart Stories' Jen Begeal and Inanimate Alice's Laura Fleming (Part Two)

On Transmedia and Education: A Conversation With Robot Heart Stories' Jen Begeal and Inanimate Alice's Laura Fleming (Part Two) | Transmedia: Storytelling for the Digital Age | Scoop.it

Some transmedia properties are entirely top-down, deploying fairly conventional models of authorship, despite their deployment across multiple media platforms. Others include strong elements of participatory culture. How central is youth participation in the production and circulation of media to your visions for transmedia education?

 

[Part one can be found @scoopit http://bit.ly/y2Wxdm]

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Media, Transmedia, and a Girl Named Alice

Media, Transmedia, and a Girl Named Alice | Transmedia: Storytelling for the Digital Age | Scoop.it
Transmedia is a powerful new form of interactive storytelling, and Inanimate Alice is its darling.
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[Great update of this fabulous Transmedia project] Collaborate With Robot Heart Stories

[Great update of this fabulous Transmedia project] Collaborate With Robot Heart Stories | Transmedia: Storytelling for the Digital Age | Scoop.it

Storytelling pioneer Lance Weiler created ROBOT HEART STORIES, an experiential educational vehicle for kids to talk to each other, tell stories about life on earth and ask a robot who has crash landed in Montreal, questions.


Via cynthia jabar
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Lance Weiler is bringing a transmedia education project to Montreal

Lance Weiler is bringing a transmedia education project to Montreal | Transmedia: Storytelling for the Digital Age | Scoop.it
Forty children and two teachers on different sides of the continent will work together this fall to produce stories and artwork about a robot.
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