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Marco Bertolini's curator insight,
April 20, 2019 3:24 AM
Mixed reality can prepare students for the collaborative workforceÂ
Gust MEES's curator insight,
May 18, 2019 7:17 AM
Case Western Reserve is using mixed reality in classes to produce students who are trained for the collaborative workforce. Â Learn more / En savoir plus / Mehr erfahren: Â http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Mixed+Reality Â
Tina Jameson's curator insight,
February 2, 2017 4:55 PM
Includes a link to free starter guide, for those wishing to explore how they might use this attention grabbing format with students.
António Maneira's curator insight,
February 5, 2017 10:31 AM
New Media New ways of telling stories! New Learning approach!
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Zak McNuff's comment,
May 16, 2020 12:16 AM
To the point evaluation of the benefits of VR in the classroom. Fantastic little Infograph to show students to motivate them and to show them the real world benefits of learning through VR experiences.
jaume.mut18@gmail.com's curator insight,
October 6, 2022 3:51 AM
Potencial de la VR delante de las situaciones de exclusiĂłn social. Manera sencilla de romper algunos tĂłpicos muy visual.Â
Desiree Dominguez's curator insight,
June 6, 2021 11:17 PM
Various apps are being developed for teachers.
Ricardo Mendoza's curator insight,
September 16, 2021 11:24 AM
Virtual reality in Education is NOT lagging behind, worldwide more and more countries are implementing virtual videos to their educational curriculum. Its changing from trying to remember what you read or hear to learning at the same time you are doing and seeing something with virtual videos. In Virtual education students are motivate and that improves their learning process in general.
hubercik18k@gmail.com's curator insight,
January 6, 2023 12:19 PM
Information about the future of IT when considering usage for educational purpouses.
Ricardo Mendoza's curator insight,
September 19, 2021 9:22 PM
Virtual and Augmented Reality apps are starting to become important. While most of the buzz for these technologies has been for immersive gaming, many companies are getting involved in realizing the potential that Augmented and Virtual Reality may have as educational tools. As this can make the companies successful because educator are looking on the search for ways to make class more fun, and this is a great way.
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