Erasmus + Intensive Program @uaberta - Lisbon session
The key elements of the design of a transmedia experience based on the analysis of a transmedia learning project.
Via blaucloud
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Erasmus + Intensive Program @uaberta - Lisbon session The key elements of the design of a transmedia experience based on the analysis of a transmedia learning project. Via blaucloud No comment yet.
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Start to build your transmedia storyworld with your students by thinking about these key elements. Via blaucloud
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ebook présentant l'état de ma reflexion autour de l'utilisation pédagogique raisonnée des équipements personnels connectés des élèves (plus-values, usages, exemples de mise en place...)
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With education being reformed, Instructional Designers have an utmost important place in the learning spaces. Instructional design is defined as the process that identifies skills, knowledge, information and attitude gaps of a targeted audience and creates, selects or suggests learning experiences that close this gap, based on instructional theory and best practices from the field. Via Edumorfosis
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En 1957 Walt Disney sait qu'il faut décliner ses marques, ses histoires et ses univers dans tous les médias afin de fidéliser son public
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"Sketchboard peut créer des croquis publics ou privés. Il est gratuit pour une utilisation individuelle".
https://sketchboard.io/
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In this lesson students will find out about body language and its impact on communications. They will have the opportunity to try to use body language and they will carry out online research to find out how well people consciously understand body language. Via Monica S Mcfeeters, Jim Lerman, Bonnie Bracey Sutton, Bruno De Lièvre
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This is the home of Katarina Gyllenback´s work and findings as a narrative constructor in creation of meaningful experiences. Via blaucloud
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"En resumen, quedarán evidencias de aprendizaje construidas entre todos y que consiguen enganchar al alumnado, pues se les hace creadores, no solo consumidores de su aprendizaje. Lo que hoy denominamos prosumer. ¿Has probado a aplicar las NT en tu aula? Convierte a tu alumnado en tus fans nº1."
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[Compte-rendu] Alors que les méthodes d’enseignement traditionnelles font l’objet d’interrogations, les avancées du numérique obligent les acteurs à repenser leurs pratiques : quelle évolution des méthodes pédagogiques ?
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Vizia est un service en ligne bien pratique qui va vous permettre d’insérer des quiz, questions et autres sondages dans une vidéo. Un outil intéressant pour mettre de l’interactivité dans vos vidéos en faisant participer l’apprenant. Parmi les nombreux avantages de Vizia, on retiendra la facilité d’utilisation. Pas de logiciel de montage compliqué. Il vous suffit une fois inscrit sur le service d’indiquer l’URL de la vidéo.
Lire sur Les Outils TICE Via Patrick Bérard
Patrick Bérard's curator insight,
March 1, 2018 6:47 AM
Vizia est un super logiciel en ligne pour réaliser des vidéos interactives. Vous pouvez partir de vos vidéos ou de vidéos existantes sur youtube ou Wistia. C'ets gratuit et sans pub !
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“Using data from over 140,000 gamers worldwide, we map out games in the Strategy genre to reveal the cognitive threshold between Strategy and Excitement.”
Via Ana Cristina Pratas, Gilles Jourquin, Lionel Reichardt / le Pharmageek
Laborious Cretin's comment,
February 12, 2016 8:45 AM
Study suggests playing video games improves real-world navigation skills http://www.dailydot.com/geek/video-games-navigation-study/?tw=dd Action game players make more correct decisions per unit time. http://www.gizmag.com/video-games-increase-decision-making-abilities/16397/ What types of video games improve brain function? http://www.sciencedaily.com/releases/2015/10/151001093837.htm Playlist (9 talks): Talks on how games can improve your life https://www.ted.com/playlists/274/talks_on_how_games_can_improve
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Presented at APPI Azores Seminar 2018 -Through the discussion of the design and application of a transmedia learning storyworld targeted to EFL students, this session attempts to provide insight on how to enhance collaborative practices in the classroom and taps into practical ways students can improve their communicative competence in online spaces. Via blaucloud
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Et si l'intelligence collective était la pierre angulaire du management du futur ?
Via Nicolas Calvo
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Kaizena is a free tool that lets you add voice comments to Google Documents, PDFs, and Word documents. For Google Docs users Kaizena has a free Google Docs Add-on that makes it easy to add voice comments to your documents and to the documents that students share with you. That Add-on is demonstrated in my video that is embedded below. Via Frédéric DEBAILLEUL
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Selon Jeff Gomez : "Chaque plateforme raconte une histoire: le contenu transmedia a le pouvoir de rendre n'importe quel sujet plus vivant et personnel"
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Les 4 clés pour s'amuser: les mécanismes du jeu qui pilotent le jeu.
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Hollywood Screenwriter Sean Hood (Halloween: Resurrection, Conan the Barbarian, Hercules: The Legend Begins) discusses how The Hero's Journey is dying.
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"One of the most exciting arenas for innovation in education with technology is that of augmented reality and virtual reality." Via blaucloud
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Technology is turning the old learning techniques on their heads at a dramatic pace, uncovering new dimensions of learning and personal growth. As technology is becoming mainstream, the learning efficacy will increase, and the training cost reduces. Mobile phones have completely dominated our lives from communication and entertainment to socializing and learning.
Mobile learning comes up with a sound approach to address a number of long-standing educational issues. The emerging technologies and tools have paved the way for learning that can harness the power, speed, and ubiquity of digital capability. Learning through digital means adds up to a personalized, transformed, and accelerated learning experience that gives learner power to be in the driver’s seat. Via juandoming, Edumorfosis
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Las narrativas transmedia son herramientas innovadoras, destinadas a apoyar los procesos enseñanza-aprendizaje y comunicativos en el ámbito de l
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Enjeux Les Echos – Il y a vingt-cinq ans, vous lanciez, avec votre livre La Cinquième Discipline, le mouvement de l’entreprise apprenante.... Via Nicolas Calvo, Gzavier Morel, Michèle Drechsler, Profleluherne
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Connectivism is a theory of technology integration that has originated and is unique to the digital world. Connectivism originated as an attempt by Steven Downe Via Nik Peachey
Nik Peachey's curator insight,
March 1, 2018 4:15 AM
This article includes a dynamic presentation and a video you can use in your training sessions. |