Gaming in the Classroom: Why Bring Electronic Games into the Classroom? | Eclectic Technology | Scoop.it

Does gaming have a place in the classroom? The information on this infographic provides reasons why gaming should be in the classroom (with resources provided on the infographic). A few of the reasons discussed are:
* The students love games and are familiar with them.

* The students are engaged. "Computer games stimulate the brain to produce dopamine" which helps with attention and making connections.

* Student are motivated by games.

For more information check out the infographic!